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How should I add attacking animations to my character AI?

I can’t find any documentation on what to do past making a wandering enemy AI that spots and runs to you. My Blackboard and behavior tree is setup

Here how I found out how to animations to work https://docs.unrealengine.com/latest/INT/Engine/Animation/StateMachines/index.html

thanks, iv got one set up for idle-running, did not know it was for attacking. will try it out