X-axis: Slip angle and Y-axis is Lateral force. When i give max 500 to lateral force i cant do transition while drifting. And when i give 3000 its not drifting. Normally, the slip angle value isn’t high when drifting in a car. However, in one tutorial I saw, the lowest value was 100.What should I base the value on? What should the range be? I couldn’t find anything about this in the unreal engine documentation. I want to have arcade drift physics like Carx. Thank you!