Hello,
On my game I start with a Level called MainMenu
I am using a widget to create buttons for a player selected.
I want to on ClickEvent store the selection as a variable ‘playerChoice’
then later get the ‘playerChoice’ value and spawn the selected character using the PlayerStart over the nextLevels.
I have been looking on the internet and forums but I cant find a solution.
Thank you in advance for any insight.