How setup movement controls on default pawn?

Hello,

I’d like to know how can I setup movement controls (flying movement) on a default pawn class? I know that by default the default pawn has a flying movement and look setup, but I’d like to be able to change the speed it moves and the speed it turns left / right / up / down. For now it is just too fast and not usable.

thanks for any help

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can you share the blueprints please? if you use an input axis, you can multiply the input value by a float (like 0.5 or 0.7) to decrease the speed

It’s the default pawn class that you can create from new blueprints

If anyone is interested, I’ve found the solution:
I just created new pawn class and added FloatingPawnMovement, then added custom movement to it.

really helpful, thx!