How setup movement controls on default pawn?


I’d like to know how can I setup movement controls (flying movement) on a default pawn class? I know that by default the default pawn has a flying movement and look setup, but I’d like to be able to change the speed it moves and the speed it turns left / right / up / down. For now it is just too fast and not usable.

thanks for any help

can you share the blueprints please? if you use an input axis, you can multiply the input value by a float (like 0.5 or 0.7) to decrease the speed

It’s the default pawn class that you can create from new blueprints

If anyone is interested, I’ve found the solution:
I just created new pawn class and added FloatingPawnMovement, then added custom movement to it.

really helpful, thx!