How set UMG image black and white

Hello,

can somebody tell me how i can set in widget coloured image black and white. Is it possible in the Design menu on the picture?

Thanks for answer

I don’t think so, either import a b/w image or use a shader to desaturate:

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Ok. I just dont want for every item icon two version but i do it if necessary.

Thanks for Answer amazing man!

In that case you could get away with an instance dynamic material, as above. The widget can feed its image as a parameter.

That worked!

For others stumbling on this post who are wondering how to do this, I created a material like this:

Then I created an MI from it.

Then, I have a UMG widget for character portraits that has a method called Update Avatar that I updated to create the dynamic material instance from that material instance, populate the avatar image, and set the saturation:

Then, any time I need to set the saturation of the image I can do so using a new Set Saturation method on the widget:

This video could also help: