Hello all,
I am new to UE and sorry if the question is simple. Also, I am new to this forum, and if this is not a good place to ask this kind of questions let me know.
Ok, I have a Character class (default from top down template) and if I call the AddControllerYawInput from this class everything works fine. But, if I call it from CharacterController class, it doesn’t work. I made a public function in Character class and the function will be called and all, But AddControllerYawInput in it doesn’t seem to work.
And if I use FaceRotation insist of AddControllerYawInput, The character rotates but it flickers like something else tries to rotate the mannequin as well.
any idea?