Imagine you have:
- Simple actor with a default 3D widget Component wich is simple button (with canvas or not).
- EnableMouseOverEvents of PC is On.
- Mouse cursor.
You need to fire a OnBeginCursorOver event of this widget.
And you can do it. But… only from the behind. Wait, WUT?! Even if you set 1-side WidgetComponent!)) You still can see correct hovered button and it’s events works fine from the front.
Who could explain whole 3Dwidget-cursor relationship?