I’m a CS graduate and I have created 2 games in Unity (a short FPS game and a mobile game). I’ve decided to transition to Unreal because of the amazing graphics it has, giving more potential than Unity but decided to stick with Unity because it’s really difficult to find a game company in my country that utilizes UE4 over Unity that hires Entry level developers.
- I’m not really good but I’m fairly familiar with basic C programming (pointers, stacks, queues, etc)
- I know both Java and C# (i love oop)
I’ve researched a little bit and a lot of people are saying that you can even create a game using only blueprints but from my experience with AI and other complex stuff in Unity, I have a feeling that actual coding is by far better than blueprints for complex behaviors