So I thought I would take a break from my “How do I do such and such” questions that you’ve all been so kind as to answer and have more of a discussion. This is something I have been thinking about for a while as I think that it is something that is difficult to balance.
How much game play is just right? On the one hand players want lots of game play to justify their purchase but on the other we don’t want to be stretching out the story for the sake of it. My question to you all is how many hours of game play do you think is right for your average action adventure style game? If you could justify your answer as well that would be great.
See for me the story is very important and while I do love a good story, when I’m immersed in the game play I normally want the story to keep on going. However I often find myself impatient towards the end of the game. I’m currently planning the story for a future project that I hope to build and would like to get it just right.