hi all, after releasing a few boring apps I’ve been dipping my toes in to the games making business but haven’t quite settled on an engine. I’m mainly in to the design side of things but as an indie it isn’t uncommon to get my fingers dirty with a bit of coding. I’m fairly well versed on programming concepts these days and know a few different languages including C# and lua but never touched C++.
I like the look of unity with it’s asset store, strong community support, C# use and easy deployment among other things but it’s not very well optimised for mobile and pro features are a bit costly. After watching a few vids I’m quite impressed with unreal’ technology and blueprint just looks amazing; all coding needs to be like that! Would have to learn C++ though for the back alley stuff.
Any advice and slap downs appreciated