Im trying to (i assume a very basic move) make an AI move to a box in the world. I created a simple box as an Character and i need it to move to box (to a box location). I going crazy. There are a million tutorials on how to make whole game but nothing on how to do such a simple thing. Plz help.
Hi Slava, Welcome to the Forums,
The three ingredients should be a Character/Pawn placed in the level, a NavMesh (press P to visualize it, the ground will turn green in navigable areas) and the ‘AI Move to’ Blueprint node.
The Character class is a child of Pawn, so you’ll be able to feed character references into the ‘Pawn’ pin on the ‘AI Move to’ node.
If you’re still having trouble, let us know more about your setup.
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