How make actors spawning attached to a Dynamic material?

Hello everyone and thanks in advance for your time!
I’m creating something similar to a map, so I did an actor → panel mesh (for simulating a screen) → assigned the dynamic material to the static mesh.

Now, I need inside this “map” to spawn certain icons in random places and be interactable (so some are distant and not visible if the player doesn’t move the UV coord to the right spot) in relation to the dynamic materials parameters. I tried making it spawning as an actor but I can spawn it only attacched to the static mesh so It doesn’t move because is not “linked” to the dynamic material directly. Maybe im dumb (most probably) but when I try to make it spawn attached to the material nothing is visible.

So my question is:
-How can I make them spawning attached the dynamic material and be visibile only if the player actually moves the UVs to that specific point? Is it possibile? If not, some ideas to make it work?

Here some (maybe) helpful screens.

1)Movement logic

2)A test attempt to make the actor spawn at X:0 Y:0 of the dynamic material

Solved