Overlap event works with raycast? Single line trace for objects and etc? Because I see the overlap Event if I use projectiles…and i want to know what is better for perfomace…mesh projectiles or Raycast?
Overlap event works with raycast? Single line trace for objects and etc? Because I see the overlap Event if I use projectiles…and i want to know what is better for perfomace…mesh projectiles or Raycast?