How is your workflow for terrain-editing?

Do you import heightmap from other sources or do you use the built-in tool?
What sculpt-settings do you use on the built-in terrain-tools?

Hope to get some tips :slight_smile:

Mostly I create them with the built-in tool → I use all of the sculpt tools with different settings. Sometimes the paint tool with a custom brush shape and a value of 0.3 and after that the smooth tool with a spherical falloff with a value of 0.07,… :slight_smile:

So all in all I use all tools with several brush shapes and strenght :wink: