How I think game design should work

I don’t even know where C++ goes. But I assume C++(and the blueprints) would have code for the server and database. I don’t know how you would package the client and the server. I don’t know how you would run it in tandem with a website and database.

I just THINK its simple. I just BELIEVE that it can be done scientifically and mathematically one step at a time in a few hours based on theory.

Not the whole game, just the framework. Complete with hierarchies which I could use to make content out of.