I’m new here and have just started learning the Unreal engine so I’ve added multiple projects and packs from the marketplace to my project. so Is there any way to clean unnecessary things that I have not used in my project to save some space?
Under the old system ( Launcher ), you used to be able to clear the cache
But if you’ve used FAB to add to your project, that’s not the case anymore. The files are in the project. And as such, there’s not much you can do about it.
The main type of asset that uses up space is textures, if you don’t need high res textures you can use a plugin like
https://www.fab.com/listings/963d38ea-f002-41a7-8f3e-5ca7e3b0cb79
to reduce the sizes in bulk.
Otherwise, I’m afraid you just have to go through your project and see what you can get rid of, not particularly easy, as there is a dependency tree.
Another possibility, is to only use one version of the engine. Each version uses up quite a lot of space. You can also reduce the space by getting rid of unused options in the Launcher options