Hi guys, i work over the Third Person Template and i have a 2D full animated Blendspace and i already created the animation graph> default: of all my 2D blendspace so How i can transform the Third Person template movement of the original 1D movement to the 2D movement of my blendspace, i have two axis (X)Direction and (Y)Speed. thanks guys and sorry for my english
You’ll need a few more animations to make use of the Regular BlendSpace Class such as strafing left/right, maybe separate diagonal animations, depends on how fancy you want to get.
My friend PyroDev has a few videos covering this (although it’s not voiced) Unreal Engine 4 - Creating New Walk Animations - Part 14 - YouTube
He uses assets supplied free of charge from the Mixamo store (provides the assets used in his tutorial as well