I plan to make an Edit floor minigame for my map. My only problem is how can I reset it when the round is over? The main goal is that when the round is over (within a minigame, not on the whole island) all floors return to the state I set, unedited version. Is there any VERSE or non Verse solution? Thanks!
I solved the problem and I will leave here how I did it in case someone has the same problem as me…
What I wanted was exactly to make a tunnel to make edits, and when the player finished the edits, they could return to normal with a button to go back and make the edits again…
I solved it using data layers in a sequencer. I will leave the following video that helped me achieve this here.