How I can make my character face to crosshair?

who know how I can make my character facing to where is crosshair is?

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Do ConvertMouseLocationToWorldSpace then take a line trace from World Location to World Direction * 5000(or more) + World Location then break the Hit and get the location then do Find Look At Rotation

am confuse right now i have world location and direction in one block

LineTraceByChanel, on another note if you have just started with UE4 here are few youtube channels with great tutorials