How I can fix this Weird Animation

So I try to make my character can look Up down But My character look weird (Just some Angle of my camera)
How I can fix this

Are you rotating a single bone? (It looks like you are). You should blend the rotation. Something like this:

EDIT: Also, this should help:

I try to do like you result is my char change from look Up and down to look right left

P.s this is my Blend blueprint

I assume your bones are aligned differently. Try plugging the Clamp Return Value into the X (Roll). If that does not work, try the Y (Pitch). Let me know if this works.

I got this now ! Thank It work

You’re welcome, don’t forget to mark the question as answered. :slight_smile: