So I try to make my character can look Up down But My character look weird (Just some Angle of my camera)
How I can fix this
Are you rotating a single bone? (It looks like you are). You should blend the rotation. Something like this:
EDIT: Also, this should help:
I try to do like you result is my char change from look Up and down to look right left
P.s this is my Blend blueprint
I assume your bones are aligned differently. Try plugging the Clamp Return Value into the X (Roll). If that does not work, try the Y (Pitch). Let me know if this works.
I got this now ! Thank It work
You’re welcome, don’t forget to mark the question as answered.