Thank you, both of you!
It seems Unreal Engine, even today still doesn’t match Unity’s flexibility and extensibility in 2D game creation, for smaller developers at least. There is, of course, the option of making a 3D game, but locking the positions and camera, but I think as of now it may be just a better option to stick to another engine better designed for 2D game creation, or at least use UE for 2.5D games