How Forward rendering affects performance and appearance?

SSAO can be a very muddy specially on moving objects. I don’t miss it in forward : )

Forward pros for us:

1 - MSAA over TAA sharper images and better on moving objects.

2 - performance boost depending what you are doing.

Cons:

1 - Decal support suffers.

2 - No SSS profile for skin.

3 - Begging Epic to fix the first point for at least a year now :).