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how force SteamSingleton->IsEnabled() when run project from editor?

in onlinesubsystemmodulesteam.cpp there are lines

if (SteamSingleton->IsEnabled())
{
if(!SteamSingleton->Init())
{
UE_LOG_ONLINE(Warning, TEXT(“Steam API failed to initialize!”));
DestroySubsystem();
}
}
else
{
UE_LOG_ONLINE(Warning, TEXT(“Steam API disabled!”));
DestroySubsystem();
}

when i run editor i see in the log

LogOnline:Warning: STEAM: Steam API disabled!

so is it possible to enable somehow steam when launching project from editor without packaging?

I believe, and I could be wrong since it’s been awhile since I tried steam integration, that if you launch a standalone window from the “Play” drop down it will have steam initialized. Also, if i remember correctly you need to have a running steam client that is logged in.

oh, fine, ty i will try