Hi~
I’m using UE5.0.2, C++ project. I want get code error like try catch.
Now, if my code got error in runtime, UE5 crash directly.
Can I catch the error and make program still running?
Hi~
I’m using UE5.0.2, C++ project. I want get code error like try catch.
Now, if my code got error in runtime, UE5 crash directly.
Can I catch the error and make program still running?