¿How I enable it?
You already have the default one.
¿How I edit it?
You can access its basic functionality like so:
¿How I put it?
You can override the existing default one by doing the following:
- right click in the Content Browser, select Blueprint Class and search for it (at the very bottom):
- assign the newly created Manager in the Player Controller
You can now double click the camera manager in the Content Browser - it’s just another blueprint the player controller and the camera work closely with.
Example: