¿How exactly works Player Camera Manager?

¿How I enable it?

You already have the default one.

¿How I edit it?

You can access its basic functionality like so:

¿How I put it?

You can override the existing default one by doing the following:

  • right click in the Content Browser, select Blueprint Class and search for it (at the very bottom):

  • assign the newly created Manager in the Player Controller

293798-annotation-2019-12-12-091258.png

You can now double click the camera manager in the Content Browser - it’s just another blueprint the player controller and the camera work closely with.

Example:

Image from Gyazo

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