How does UEFN memory scaling work?

I have two questions about memory on UEFN maps, and would love for some help:

Every single time I “push changes” it boosts the memory of my map by 5k until I restart the entire thing. It’ll do this indefinitely, until I restart. Is there any way to fix this?

My map’s memory seems to fluctuate after updates, anywhere from 88-112k. Is the memory cost of things altered with updates, or it is just something on my end?

For those who help me I thank you so much

It’s not uncommon for memmory values of props/devices to change after updates whether down or up, but memmory increasing by 5k every time you push changes definetely seems like a bug probably worth reporting to epic.