But how is that possible? for Cry Engine to be able to bake on the fly or that is to not have to bake to see results?
If Cry Engine can do it why then can’t UE4? clearly EPIC is a very big company and an American company and they have a huge team of Engineers couldn’t they implement such a feature?
Luckily for me I am creating a platformer game in 3D and its just a solo dev thing so my time and resources are constrained and so I can’t have AAA quality so I should have way less of these issues in UE4 I assume.
But without a doubt UE4 gets things down with far superior graphics than Unity in a a crazy short space of time. I am actually amazed at how fast UE4 does things when creating a game.