So I’ve been digging into the latent action info struct recently, and so far I cant seem to understand how to use the Linkage variable. I’ve only seen other people just put zero and sometimes one for that but nobody seems to explain why, what happens if I put a random number?
I know its a resume point within the function to execute because thats what the comment for the variable says but I dont understand how it would keep track of that when we seem to just set the variable to any number really. I do understand what Unique ID and the execution function and callback target(the names for those explain it really) are used for with latent actions. I would appreciate any help with understanding this a little better
FLatentActionInfo info; info.CallbackTarget = this; // This is just a generic name I thought of for this example info.ExecutionFunction = TEXT("SpawnMap"); info.UUID = 0; // Why this number? info.Linkage = 0;