How does the countdown timer reset the time when a character dies or respawns?

I’m a beginner and would like to get a concrete response on how to make changes to my existing blueprints.

BP_Checkpoint

BP_ThirdPersonCharactor

BP_ThirdPersonGameMode

BP_TimerUI

Hi @StephenSwag7,

I’m not to sure what you are trying to do.

Are you looking to implement a timer that tracks the player’s survival time and resets upon their death?

If so, you could use the Set Timer by Function Name node, setting it to loop every 1.0 seconds. This would call a function that updates a variable, incrementing it by 1 each time. You would need to reset this variable upon the player’s respawn and stop the timer using the Invalidate Timer by Handle.
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Alternatively, you could record the current delta seconds at the start and then find the difference with the current time to measure the survival duration.

Hope this help!