How does one create virtual sets for live broadcasts?

Hello folks. I just want to know if there are any tutorials out there for putting together a virtual set for a live broadcast in Unreal, using something originally built within Maya?

I do not have access to high-end cameras or anything like that. But, if there’s a way for me to self-train with just my Win 10 workstation, it could land me some much-needed freelance work.