So I am new to Unreal, and I wanted to import a terrain from Blender into UE5. I was able to import the mesh just fine and place it into my scene, but I am not able to zoom in at all into it.
The mesh is REALLY big, but I did apply the scale/rotation in Blender (i.e. set the scale and rotation to 1,1,1).
Does anyone know what is wrong? Is the object’s sheer size preventing me from zooming in?
Hey! Just figured it out I think. If you go to Edit>Editor Preferences>Level Editor>Vieports>Controls>check off Distance Used Camera Speed, that seemed to help a lot. I’m able to ALT+RMB, RMB+W, and RMB+S and move smoothly in my scene.
I’m glad that you solved it! I’m downloading your mesh just to try if I have the same problem.
EDIT: I tried and It gives the same problem even in UE4, once you press F you are too far and the camera doesn’t respond if you don’t enable “Use distance-scaled camera speed”
Another solution is to select another object in the World Outliner and focus it pressing F, then you’ll be able to move regularly
I bet you are moving but you’re so far out it doesn’t look like it. Try putting a small object at world 0,0,0, press F to zoom to it then move around. Or increase the move speed in the top right corner from 4 to the max and use the mouse wheel to increase it further.