How do you use Sockets in blueprint to attach to a mesh to a character?

[Solved] Drag hat mesh ontop of character mesh in Component browser itself also. ty yaure :slight_smile:

I have tried in different ways to attach a Hat to the demo-character in the Side-Scroller example.
But not many things seem to work. I have tried it through a world blueprint and through the component details.
Also tried in the graph of the character blueprint itself but no success there either.

When i go into search in the component details. its not showing the sockets.

Recent error i discovered:
My character mesh is non-static (But isn’t every player Mesh nonstatic?) the Hat is Static

Here is a list of images for you:

Did you figure it out?