Any suggestions? I’ve tried changing the normals on the mesh, using custom normals, and every combination I can think of, but I’m still getting skew and twisted looking normals and not clean looking pikes like in that forum post.
Any suggestions? I’ve tried changing the normals on the mesh, using custom normals, and every combination I can think of, but I’m still getting skew and twisted looking normals and not clean looking pikes like in that forum post.