How do you use 3 monitors realism

Can someone tell me how to set up 3 cameras each rendering on each of 3 monitors in game play?
I cant find anything on this just finished results.

How about at least a direction or a tutorial link? I am looking to get sur-round video effect. as you would with peripheral vision.

So you want something like video cameras? you can use what are called Render Targets to set this up. Unreal Render Target & Scene Capture 2D - YouTube

Thanks for you reply
So would i use this method to get this effect?
Then i would need to know how to get each monitor linked in.

this just looks like 1 camera with a huge field of view.

agreed, you can have three monitors using one camera, in the material for it, just cut off the top and bottom of the texture and it should work fine