How do you trigger an event every few seconds?

I have a trigger that I only want to have active every 2 seconds and then deactivated for 2 seconds. How do I set up a blueprint that loops like this? Event Tick fires my event every frame so even if I use a delay, it fires it repeatedly. How is this usually done? Thanks!

You probably want to use a Timer ? …

So simple and yet exactly what I was looking for :slight_smile: Thanks!