I’m hoping you can help me out. I’ve been trying to figure this out for the entire night and I think I’ve become brain dead.
I’m trying to create traffic with cars. The cars all follow a closed-loop spline that I can edit in the editor. At runtime, I’d like cars to be spawn with some random variation in location along the entire length of the spline (meaning, gaps between cars should be random).
On top of this, spawned cars should follow the spline/circuit.
How do I accomplish this? I desperately need help with this.