I just checked it, it works. Did you make sure that you’re assigning the variable by reference? as in “FInputActionBinding&”. it won’t work without the ‘&’.
Well it seems like it’s a project-specific problem because it works in a blank project, so maybe you could tell me more so i could reproduce something resembling what you have set up so i could try and help with that stuttering issue?
I thought it would be okay to reuse the reference, but it seems I was mistaken in that. So I guess creating a new reference for each ActionBinding is the way to go.