How do you see your draw calls with nanite? My draw calls seem to show around over 200 even in a brand new empty scene… Is this a bug? Whats happening? HLOD doesnt seem to replace the nanite meshes either…
In fact it claims its rendering like 30,000 triangles even though the scene is empty… wtf?
Useful nanite visualization is of course the ViewMode->Nanite Visualization
But, to see things such as draw calls use “Nanitestats List” in the console.