How Do you save Resolution?

Hello The_WhiteFox,

It seems like you are using two different slot names for your Resolution saves. In the first image, you have the slotname listed as “Resolution” while you’re using “Resolution_Slot” in the second image. Save slots are like map names, when you are saving/loading them, the names need to be exactly the same.

Ok So i tried following a couple other examples on here and this is what i have

i also have a save game class blueprint called Save_Graphics that only has the variable Resolution_saved

Thank you thats exactly what is was, i followed the guide here but i guess he did it wrong Save Graphic Settings - Blueprint - Epic Developer Community Forums