I started learning Unreal 4 about 2 years ago, although I’ve only learned it for 1 year, I was able to produce 2 finished and polished (though inbuilt) games that you would see kids playing on a tablet or available on Steam for a couple dollars. Working the engine became fun instead of fear, I made wonderful UIs and I enjoyed working on them.
Fast-forward, University came back and I had to drop Unreal 4 altogether.
I’m still a university student but I’m trying to re-learn Unreal from Scratch as I completely forgot the engine structure and how things interact with each other.
I’m having a really hard time learning Unreal 5 but I have a question just so my efforts don’t go to waste (again). How do you retain your Unreal Knowledge? And as a bonus question I’d really like some resources to learn. Thank you!
Hey AjaXXI!
Honestly, it’s just like anything else. Repetition, repetition, repetition.
I personally fall way out of it if I go too long without. But I find that a lot of it comes back with a little warm up and bridging my knowledge gaps when needed seems to open up skills I forgot I had!
We have a plethora of tutorials here, but also of course there’s youtube etc. What I suggest is: Figure out a specific skill you’d like to go for, and pick a tutorial for that. Follow it through to the end! Then move on to another skill
Thank you Mind-Brain, I once was the one answering newbie questions but look at me now xd.
I’ll keep on learning.
i jast copy pass and editing It’s all a question of concepts example you don’t know what a crossbow is you see one in action you can reproduce it with modifications adding 4 pulleys with 4 springs and still a crossbow but is upgraded I suggest you to copy C++UnrealEngine mecanics and upgrade it