DrHobo,
Mate honestly i didn’t get all of what you said about the first and second paragraph , but on the third one i’m on it :-).
So i’ll try to now to create C++ project and i’ll write Begin Play function there and inside it, i’ll just set SetSuppressTransitionMessage(true) without any condition, i’ll compile and i’ll get back here with screenshots etc. and if this does not work
I will kindly ask you to make on video of what exactly are you doing ,you know because i’m freaking out ,this is so vital part of every game, there has to be solution which even newbie like me can deal with.
Thanks