How do you remove the blue "Paused" text for when the game is paused in C++?

Guys it’s me again, probably this is getting pretty annoying but the problem is still there and i think i’m not alone in this situation.
After looked some of the video tutors and checked Strategy game sample. I found something very strange.
So the code in strategy game have this row in the constructor right:

That’s written by Epic you know and when i created the project (strategy-game) just creating and playing. When I pressed the button for in-game pause menu. I spotted the f***ing Blue text again despite the fact i didn’t touched any code inside nothing you know . It’s just not working by default with Epic’s sample. Even when they’ve published the sample explanation they had this image attached:

So, after all, I think there is something strange which I can’t explain.
Can I have your opinions, please.

Thanks.