How do you remove an emitter after you spawn it?

In my blueprint I’ve spawned the crumbs emitter. I want to destroy the emitter after the delay ends here but I can’t find the right blueprint command for it.

Drag off the “ReturnValue” and type destroy


Thank you <3 something so simple but i totally forgot about it xD

Is it possible to stop the emission, so that the emission will slowly fade off, instead of suddenly stops

Yes, just put a deactivate node and then a delay before the destroy component.