How do you actually get good at game development using Blueprints only?
The documentation for Blueprints is outdated and poor, and YouTube videos rarely go in-depth. Most of them just show solutions, which forces new developers to follow along instead of truly understanding what they’re doing.
Paid courses have a similar problem—they make it feel like you’re learning as you build a project, but in reality, you’re often just copying the instructor.
So what is the most straightforward, no-nonsense way to truly learn game development from scratch in Unreal Engine game dev