How do you put a target input node on a set variable element

I am following a tutoriol on Youtube made by Smart Poly(Unreal Engine 5 Battle Royale Tutorial | Lyra Starter Game) and I cant get the target input node on my set variable element
Any help is appreciated!
Screenshot 2024-03-18 094206

Target means it belongs to another BP. If you set a property of another entity, it will a target pin, indicating we’re operating on a specific instance of that actor:

image

Above, I’m setting Life Span of the {target} Pawn.

So how do i access the variable from that other blueprint?

You must obtain a reference to the other blueprint, which is circumstantial and depends on what we’re doing, who is talking to whom, what and where they are.

I am trying to cast to B_Hero_ShooterMannequin from BR_Scoring and getting the variable of ‘IsInPlane?’

Nevermind, I moved it to a parent class and was able to grab the variable.