I am following a tutoriol on Youtube made by Smart Poly(Unreal Engine 5 Battle Royale Tutorial | Lyra Starter Game) and I cant get the target input node on my set variable element
Any help is appreciated!
Target
means it belongs to another BP. If you set a property of another entity, it will a target
pin, indicating we’re operating on a specific instance of that actor:
Above, I’m setting Life Span of the {target} Pawn.
So how do i access the variable from that other blueprint?
You must obtain a reference to the other blueprint, which is circumstantial and depends on what we’re doing, who is talking to whom, what and where they are.
I am trying to cast to B_Hero_ShooterMannequin from BR_Scoring and getting the variable of ‘IsInPlane?’
Nevermind, I moved it to a parent class and was able to grab the variable.