How do you pose a control rig in a blueprint?

Can you expose a control rig’s controls in an actor blueprint? I’m trying to pose the control rig/skeletal mesh. I want to place the BP in the level in preparation for a sequence (before it starts). Once the sequence starts I can manipulate the controls, but I need it in posed and in place beforehand.

This is all I have so far.

I’ll answer my own question. There is no way to make the rig controls visible in the BP viewport. I found a better way to pose the mesh with a single frame animation sequence.