How do you play a sound when a Static Mesh is hit?

I have this, but its not working:


Thanks
Will

Play sound at location triggers the sound in a specific location in space.
You will only hear it if you are around that location.

If you want just trigger a sound sample no matter the location in space use PlaySound2D instead.

image

No need to plug anything else…just trigger with the exec output and select your
sound in the sound slot.

Cheers!
Dany

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Thanks Dany,
It was not working as I was editing a BP, created from a SM, but had the SM in game, not the new BP asset!
What an idiot, I thought they were linked.
Thanks
Will

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