How do you pick a specific point in the audio file to start playing? instead of playing from the beginning everytime? I have a long audio track and wish to start playing the audio file from a random time in the waveform.
thanks!
How do you pick a specific point in the audio file to start playing? instead of playing from the beginning everytime? I have a long audio track and wish to start playing the audio file from a random time in the waveform.
thanks!
Most play functions (regadless if C++ or Blueprint) has start point argument in them like for example in here:
Just put random number in to it, for maximum value you can read duraction varable from any sound object (even in blueprint)