Hi all,
i am working on a traffic blueprint (used Simple Car traffic in Unreal Engine through spline - YouTube) and I wanted to make it so the car would stop for a few seconds, then continue on its path. I was thinking that if i use a box trigger to trigger the pause it would help, but I’m not sure where to go next. This is what i have so far for the trigger:
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For the car spline i have this:
![alt text][2]
![alt text][3]
![alt text][4]
Am i on the right track? or am i doing the trigger stuff wrong?