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How do you move a Destructible mesh in game?

Hi, I am new to unreal and have watched a tutorial on how to move static meshes by clicking on them and then it releases them. I can not seem to get it to work with a destructible mesh. Is there any way to get a destructible mesh to behave like a static mesh or would it be best to create a blueprint that turns the destructible mesh into a static mesh while it is being moved and than back to a destructible mesh after you let it go?

Any and all help would be appropriated.